iPhysics Cluster
A simple crowd behavior program where agents navigate around obstacles in real time.
Notice: This is an an outdated piece of software, and is no longer maintained or endorsed by V0LT. It uses Unity3D, a proprietary engine, and feeds analytics data back to the company that develops Unity. This doesn't comply with V0LT's modern ethics standards of privacy and digital freedom. To see V0LT's open source and freedom respecting software, check out the Programs page.
iPhysics Cluster is a crowd behavior simulation program. The controls are very simple, so you can get right to it. Simply draw out a course with as many or as few obstacles as you want. Then summon in a crowd and watch them navigate through the course!
Real Time
Changes to the environment can be made in real-time, and the navigation-agents will act accordingly!
Easy
The program is very simply designed. Just simply draw walls using the wall tool, then hit the crowd button to summon in a group of navigation agents.
Dynamic Manual
The program's manual can be opened and closed on the fly without affecting the simulation
Realistic
Just like in real life, all of the navigation-agents have different abilities. Their top movement speed, weight, turning speed, size (smallest area they can fit through), acceleration rate, and cooperative abilities are all random.
Fast
In order to get the fastest possible simulation results, each navigation-agent will first generate an extremely rough path of where it wants to go. After that, it will start to slowly analyze the environment more and more to try to find a better path.
Instant Statistics
With a single key press, you can get the speed of every single navigation-agent at the same time. Their speeds will appear above their heads.